It's been a while! But I haven't given up on Snowkit / Luxe. Far from it. In fact, I have a somewhat ambitious game that I'm working on, currently under the codename "Project Stickball" - a magical realist adventure set in Brooklyn's Jewish community in the 1950s.
The project is still in its early stages, but I have a dev log, and I'd really welcome your comments and feedback. Here's a post recapping my work on the project so far. And here's another with a rambling explanation of why I've chosen to use Luxe over other engines.
I'll make more posts here when I have updates to the game or the dev log!